Fungalovid-2025: Global Health Politics in IR

Inspired by Daniel Drezner’s Theories of International Politics and Zombies as well as too much TV watching, I have designed for my International Relations  and Popular Culture (IRPC) course a game called Fungalovid-2025. The scholarship of IRPC understands the role of popular culture as both a reflection of international politics but also as a learning device that informs our expectations of political crises.  Fungalovid-2025 confronts my students with a global pandemic and demands of them to formulate in country groups a 2-month and a 12-month plan on how their country will proceed with handling the outbreak. Their choices and behaviors are informed by reading World War Z by Max Brooks, by our previous class discussions, living through their own pandemic, and in varying degrees their personal engagement with zombie-themed popular culture goods. This game is not only great for IRPC, probably a niche area for many, but it also works in introductory classes on international relations to illustrate socially constructed realities, international cooperation, and self-interested policymaking.

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