A Game Design Checklist

As usual, teams of students in my economic development & environmental change course are building games in a semester-long project. I created this game design checklist as an individual low-stakes assignment. I told students to share their checklists with teammates so that they could collaboratively identify faulty aspects of their team’s game and fix them. My hope is that the checklist will help ensure that students follow the design criteria that I have specified, something that has previously been a problem.

I have twenty students in this course. Seventeen completed the assignment. Of those, one uploaded a blank checklist to Canvas. Another copied and pasted my design criteria into the checklist and did not write anything specific about the game her team is building. So a total of five students, twenty-five percent of the class, earned a zero on the assignment. Looks like the pandemic of learned helplessness continues.