Game Saturation?

In the mix of day two at TLC 2013. Hundreds of amazing ideas and new games to play. Nevertheless, we are 48 hours into the sims marathon and I’m feeling a little overwhelmed.. winning & losing, grading & assessing…. the exhaustion leaves me with a single question…

Is it in our specific intent to convert so many to active learning that each class day for our students is entirely about games, simulations, critical thinking, development of problem-based learning…. is there a chance we could over-saturate them?