ALPS is at ISA!

This week is the Annual Meeting of the International Studies Association in Baltimore, Maryland.  Most of ALPS will be attending, running workshops, participating in panels, and ready to talk all things pedagogy with our readers!  Please do find us, let us know you read the blog, and what else you’d like to see us cover in the future.

A few places you can find us:

Michelle Allendoerfer will be presenting a paper on the NGOs as Key Stakeholders in Human Rights Promotion panel.

Victor Asal can be found co-facilitating the ISA Innovative Teaching Workshop on Simulations on Political Violence and presenting papers on two panels: Conflict Processes and Understanding Change in World Politics (with Corina Simonelli) and Avenues of Violent and Nonviolent Contention (with Kristian Skrede Gleditsch).  He will also serve as a discussant on the Protecting Civilians and Preventing Violence in Peace Operations panel, and will play the role of Secretary-General Hasan Nasrallah of Hezbollah in the ISA Syrian Civil War Simulation.

Nina Kollars will be on the roundtable on Disobedience, Resistance, and Transgression in Military Organizations and is presenting her work at the Barriers to Effective Cyber Operations panel.  She can also be found playing the role of King Salman bin Abdelaziz in the ISA Syrian Civil War Simulation.

Chad Raymond will be running the ISA Innovative Teaching Workshop on ‘Teaching the World with Authentic Writing Assignments’ and presenting a paper on the Pedagogy for Transformative Learning and Global Engagement panel, both with Sally Gomaa.

Amanda Rosen is co-facilitating the ISA Innovative Teaching Workshop on Simulations on Political Violence, playing the role of Egypt’s President Abd al-Fattah as-Sisi  in the ISA Syrian Civil War Simulation, and presenting two papers, one on the Universality of Rights Revisited panel, and the other on the Higher Education and Globalization panel.  She’s also a discussant on the Innovations in Assessment of Active Learning panel.

The Change All Around, Part 2

An ideal teaching environment

In my second post about factors that are affecting my teaching this semester, I’m going to zoom out to the institutional environment. When the spring semester ends, I will have taught seven distinct courses, two of which were online and in two sections each, so a total of nine classes for the academic year. I am also a department chair, for which I receive one course release each semester. My contractual teaching load is seven courses per academic year, so as calculated by the university, the overload teaching and department chair duties boost my workload by 57 percent. Yet in relation to my salary, I am only compensated an additional 18 percent.

Economically this is irrational, so why do it? Continue reading

A Place For My Stuff

Here is a quick report on using Leanne’s international trade scavenger hunt and a related exercise:

I awarded five points to any student who found an item from all five regions and five points for each unique item; all other rules were the same. In a class of thirteen students, nine posted photos to the online discussion. Points earned ranged from zero to twenty-five, for a course with a grading scale of 1,500 points. One student said he was unable to upload his photos; my response was “not my problem.”

As Leanne experienced, my class found very few items from sub-Saharan Africa. Two students took photos of clothing made in Mauritius, which really isn’t part of Africa, but I counted it as such anyway. When I asked what the scavenger hunt revealed about trade flows, they were for the most part clueless, and it took a lot of prodding on my part to get them to see the possible implications of the scavenger hunt’s results.

I found this a bit disappointing because the class had engaged in a similar exercise the week before, in which teams of students tried to identify the country of origin for every item they had with them in the classroom. After about ten minutes of students searching for labels, I compiled a digest of what they had discovered by writing on the board categories of items — such as “clothing” — and the countries from which the items originated. The purpose of the exercise, which I communicated to students after some discussion, was to demonstrate that everyone in the room was a participant in globalization, whether they were conscious of it or not.

Teaching Trump 3

Today we have a third installment in a spontaneous series on teaching political science in the time of Trump, written by William R. Wilkerson, Professor of American Government and Politics at SUNY-Oneonta. Previous posts in this series are here and here.

I too have struggled. My focus so far has been to spend more class time on two things: 1) the founding and how it informs what is happening in American politics today, and 2) on what political science, and social science generally, can tell my students about the rise of President Trump. I agree that neutrality is important. I need to be able to potentially reach all my students, regardless of their position on issues or their party affiliation. Three syllabi that helped guide my teaching this semester:

I also found the following blog posts, mostly by political scientists, particularly useful in putting together readings for students on various topics: Continue reading

Teaching Trump #2

A follow-up to Amanda’s post about teaching in the time of Trump. Trump’s campaign and administration represent an opportunity to teach about racism in the construction of national identity. I stumbled into this subject accidentally in my globalization course last week, with an assignment that asked students to write a response to “Is France or the USA a more global society?” Students were supposed to reference the following items:

Yesterday I heard this radio report about residents of Newton, Massachusetts, one of the wealthiest and therefore whitest communities in the USA: Continue reading

The Social Security Game

Today we have a guest post from Tyler Chance, a doctoral student and instructor at University of Missouri-St. Louis. He can be reached at  trc6df [at] mail [dot] umsl [dot] edu.

social-security-cardsSocial Security and its financial problems is one important policy issue that is probably not on the minds of most U.S. college students. The Social Security Game ( ), created by the American Academy of Actuaries, is a fun activity that I use to teach my students about policy choices. The game’s goal is simple: fix Social Security so that Americans can receive retiree benefits after the year 2034. You can choose to reduce benefits, increase revenues, or apply a combination of both.  The game provides quick videos that explain the different viewpoints behind each policy alternative. After each decision you make the game uses estimates from the Social Security Office of the Chief Actuary to calculate how close you are to fixing the problem.

I like to use the game in my Introduction to American Government course, as well as in my Congressional Politics course, but it has wider applications. When I teach Introduction to American Government, the game demonstrates why paying attention to this policy issue is important and how it can be messy and hard to fix. I first have the class vote on whether we should reduce benefits or increase revenues. From there we vote on subcategories; for instance, if we voted to reduce benefits, we would then need to choose from a range of options provided by the game, such as increasing the full retirement age, reducing Cost-of-Living-Adjustments, and lowering benefits for future high-income retirees. A class in which students have diverse political ideologies quickly illustrates just how complicated the Social Security reform can become.

When I teach Congressional Politics, the game functions as a mock legislature. In this project, I play the role of a newly-elected president acting on a mandate to reform Social Security. I assign each student a specific legislator and have them research their stance on the issue and the demographics of their constituency (or you can provide students with that information on index cards).  I then encourage the students to work through the game with their constituencies in my mind.  So far, solving the problem of Social Security has been close to impossible for my classes, which allows me to show institutionalized gridlock and constituent-based constraints in practice.

The game can also be effective as an individual homework assignment. Have the students play the game and share experiences. Were they able to solve the problem? What route did they take—benefit reductions, increased revenues, or a mix of the two? Why did they choose a particular strategy?

Conceptual Understanding Through Experiments

Today we have a guest post from Jonathan Rauh, a doctoral student in political science at East Carolina University. 

atomic-experimentActive engagement of the student is a key facet of experiential learning. In-class debate is one classic means of generating engagement, but it can favor students who are more extroverted. In-class debate also tends to be relatively light on the application of concepts but heavy on critical reflection. As an alternative, I have used in-class experiments derived from economics to teach how policy preferences are realized (or not) as a result of different voting systems.

In these experiments, I begin with a discussion in which I ask students about their own policy positions on issues like gun control, abortion, tax policy, school vouchers, universal healthcare, and the death penalty. This allows for discussion of political representation in different forms of government, which then leads into experiments where students are assigned a set of preferences ranging from, for example, far right to far left, and are subjected to a set of voting rules. This type of environment makes it easy to illustrate differences between voting systems, such as first-past-the-post and rank order preference.

If one has taken a course in experimental economics then one knows it is fairly common to have small monetary payoffs—for example, $10. These real monetary consequences lead students to quickly identify which voting strategies will best increase their chances of winning in the experiment.

I have found that the applied nature of the experiments provides a way for students to engage with theories that would otherwise just be abstract discussion points. Students whose personalities make them less inclined to debate are more engaged because their votes do not require explicit public statements. They are able to understand that one strategy is preferable to another and make adjustments in each round of voting without being singled out. Students who participate in my voting games show better test scores at the end of the year and, according to colleagues, have a good understanding of policy preferences and the complex interactions between competing political parties.

For a full discussion of implementing an in-class voting experiment see:

Rauh, Jonathan. 2014. “In-Class Experiments as an Accompaniment to In-Class Discussion.” Journal of Political Science Education 10(4): 453-470.

For a full discussion of experimental economics games that can be applied in your class to teach about topics ranging from preference recognition to lobbying to voting, see Charles Holt’s VeconLab at the University of Virginia: